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Old Jun 19, 2005, 08:44 PM // 20:44   #241
Desert Nomad
 
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how's this build? :

Ranger / Monk

Expertise : 11 + 3
Marksmanship : 6 + 1
Wilderness Survival : 12 + 3 + 1

- Poison Arrow {E}
- Distracting Shot
- Troll Unguent
- Whirling Defence
- Storm Chaser
- Flame Trap
- Barbed Trap
- Dust Trap

( btw... is max damage for a bow at req. 7 14-27 ? i ask because i have never seen a 15-28 req. 7 bow... just wonderin'... )
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Old Jun 19, 2005, 09:13 PM // 21:13   #242
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Quote:
Originally Posted by Nidhogg
To UsagiNoSenshi:
I just wanted to say good luck to you and Mr. Feathers I have always wanted to try a beast mastery build and now I think I will. I hear pets become more powerful if you have more pet skills on your skill bar so I am going to try that. Also if you are having fun in PvE dont let anyone try to ruin that for you! P.S. Give Mr. Feathers a hug for me (I love that name!) XD
Thank you so much ^^ means a lot. Lol Mr. Feathers has a lot of fans, he got quite well known in the ascalon arena way back when. I don't see why everyone is always dissing beast master, my pet holds up better than whatever lvl 20 warrior is tanking for our team, plus he doesn't sponge heals from the monks. If you make you build around your pet a beast master is a very good build! I hope to see more fellow beast masters out there! <3
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Old Jun 20, 2005, 04:00 AM // 04:00   #243
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im going to try an lean my ranger to a PVp beast master,

my curent stats(ranger/monk)
wilderness-11
marksmen-11
expertise-10

i cant change the build really because the troll urgent is a wilderness skill
im going to be getting my new pet and i really want to convert to bmastery.

i dont see alot of "good" rangers that use pets.

any sugestions?
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Old Jun 20, 2005, 04:56 AM // 04:56   #244
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Quote:
Originally Posted by Traps
im going to be getting my new pet and i really want to convert to bmastery.

i dont see alot of "good" rangers that use pets.

any sugestions?
You have to give everything to your pet. It's the only way to be good at it, your skills are for your pet not you, you will not be dealing the damage you pet will. Most people can't live with that, that's why you don't see many good beastmasters.
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Old Jun 20, 2005, 10:54 AM // 10:54   #245
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Quote:
Originally Posted by UsagiNoSenshi
Most people can't live with that, that's why you don't see many good beastmasters.

your right i cant live with that

idk yet im so fickle with rpgs ill try and stick with my current build.
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Old Jun 20, 2005, 11:05 AM // 11:05   #246
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Quote:
Originally Posted by Valerius
how's this build? :

Ranger / Monk

Marksmanship : 6 + 1

( btw... is max damage for a bow at req. 7 14-27 ? i ask because i have never seen a 15-28 req. 7 bow... just wonderin'... )
Yes 15-28 is max for any bow.....however you'll only be doing 64.8% (at level 20) of that because of your low Marksmanship.

This link shows the combat mechanics in case you haven't read it:

Combat Mechanics
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Old Jun 20, 2005, 10:36 PM // 22:36   #247
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Default Conjure Flame build question(s)

Im currently trying out different ideas in the Conjure Flame build for PvP mostly. Here is what I have writen down so far. Its untested because im still working on unlocking some ranger skills.

If I could get some advice or even a "WTF are you thinking that sucks!"... then that would be great Thanks.

Favorable Winds
Conjure Flame
Kindle Arrows
Glyph of Energy {Elite}
Mark of Rodgort
Hunter’s Shot
Penetrating Attack
Resurrection Signet

I tried to put them in the order they will be used.

.................................................. ..........

Maybe?

Favorable Winds
Conjure Flame
Ignite Arrows
Dual Shot
Hunter’s Shot
Crippling Shot {Elite}
Troll Unguent
Resurrection Signet

Im unsure if it would be better using dual shot everytime it pops up or using skills like Hunter’s Shot and Penetrating Attack over and over while using Ignite Arrows.

Was thinking that dual shot shoots 2 arrows so that gives double benefit from ignite arrows but not sure it would be more damage.

If I could get a little advice on these then that would be great And no I havent tried them yet. Still working on getting the skills.
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Old Jun 20, 2005, 11:08 PM // 23:08   #248
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WTf are u thinking it sucks!!!

Jk

im not much of an expert on fire but consider using greater confraguation as ur elite skill.
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Old Jun 20, 2005, 11:17 PM // 23:17   #249
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if using greater c. can i not use a fiery string and get the benefit from conjure?

Also with drakescale greater c. makes for nice AL

Another question about the first one... Since I havent gotten to play the build yet.. would it be a waste of energy to use Mark of Rodgort without the glyph even with a 13-16 expertise?

Maybe rebuild it like this...

Favorable Winds
Greater Conflagration {Elite}
Conjure Flame
Kindle Arrows
Glyph of Lesser Energy
Mark of Rodgort
Hunter’s Shot
Penetrating Attack

maybe even take out Penetrating Attack and throw in Tiger's Fury since all the added damage will trigger more often.

Favorable Winds
Greater Conflagration {Elite}
Conjure Flame
Kindle Arrows
Glyph of Lesser Energy
Mark of Rodgort
Tiger's Fury
Hunter’s Shot

Last edited by Warlord Teriel; Jun 20, 2005 at 11:26 PM // 23:26..
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Old Jun 21, 2005, 12:35 AM // 00:35   #250
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Quote:
Originally Posted by Traps
strenght is honor looks like it can help but i was going to pick up insindary arrows today
Strength of Honor only works in melee. So it won't help a Ranger at all.

(For future reference: Melee= Swords, Axes, and Hammers.)
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Old Jun 21, 2005, 02:50 AM // 02:50   #251
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Quote:
Yes 15-28 is max for any bow.....however you'll only be doing 64.8% (at level 20) of that because of your low Marksmanship.

This link shows the combat mechanics in case you haven't read it:

Combat Mechanics
i was asking if 14-27 is the max for any bow at req. 7 ..

as for damage tho... i only have two bow attacks = Distracting Shot and Poison Arrow
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Old Jun 23, 2005, 12:45 PM // 12:45   #252
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I'm a R/Ele and for some reason, I usually the first-second one enemies target in PvP, GvG, and PvE. then I switched to R/Mo, and I never did any damage enough to even affect teh enemy in PvP, whereas in GvG I could semi-ly keep myself alive and at the same time do some damage.

I attributes are
10marksman.+minor rune
10expertise+1minor rune
2beastmastery
8healing prayers
8protection prayers

my skill set is
power shot-to deal out damage
dual shot-to use while power shot's charging
apply poison-to poison enemies
comfort animal-to rez my pet bear (named butt sniffer-it's an inside joke)
charm animal-to keep m'animal with me
vital blessing-for the health bonus
mending-for health regen
rebirth-to rez my healer w/o aggroeing
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Old Jun 23, 2005, 05:30 PM // 17:30   #253
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too spread out, put some more points in marksmanship. You shouldn't bother with the pet if you only have 2 beast mastery, they are only good if you have at least 8 or more. Plus the lack of pet skills.
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Old Jun 23, 2005, 06:07 PM // 18:07   #254
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Quote:
Originally Posted by Swarnt Brightstar
I attributes are
10marksman.+minor rune
10expertise+1minor rune
2beastmastery
8healing prayers
8protection prayers

my skill set is
power shot-to deal out damage
dual shot-to use while power shot's charging
apply poison-to poison enemies
comfort animal-to rez my pet bear (named butt sniffer-it's an inside joke)
charm animal-to keep m'animal with me
vital blessing-for the health bonus
mending-for health regen
rebirth-to rez my healer w/o aggroeing
Are you a ranger, or a monk with a 15-28 staff and a pet that doesn't do any damage? You've shoved yourself into the "support" stereotype that many people hold about rangers. Try taking a more active role in either the offense or defense. And by taking an active role in the defense, I don't mean whirling defense. Throw dirt, pin down, traps, and if you must use monk skills, pacifism. All skills that keep your teammates alive, not just yourself. Improve the offense with debilitating shot, distracting shot, pin down, scourge healing. Just some examples.

And yeah, about the pet: use it or lose it.
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Old Jun 23, 2005, 07:38 PM // 19:38   #255
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Guild: Chronicles of Heroes [CoH]
Profession: R/Me
Default Note for building Rangers for Bow Damage

This is a reminder (that is probably been said many times already in this thread).

If you want to do good direct bow damage at level 20, just slapping on a bow attack or 2 won't cut it.

You will need 12+ Marksmanship, an absolute minimum of 9 Expertise for bow attack spamming (13+ would be best), Tiger's Fury (Beastmastery at 4+), and at least 1 bow attack to spam. Penetrating Shot is far superior to Power Shot; only bring Power Shot if you want to alternate between the two. Unless you are expecting to never have 2 targets next to each other, bring Ignite Arrows instead of Kindle Arrows (though you might be able to justify using a different prep than either of these). Bring a Res; you will more often than not be the last one standing.

Keep Tiger's Fury active as much as possible. Always activate your prep right before engaging a new group of enemies, but be conservative about re-activating a prep mid-battle.
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Old Jun 23, 2005, 08:59 PM // 20:59   #256
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Quote:
Originally Posted by Tellani Artini
Are you a ranger, or a monk with a 15-28 staff and a pet that doesn't do any damage? You've shoved yourself into the "support" stereotype that many people hold about rangers. Try taking a more active role in either the offense or defense. And by taking an active role in the defense, I don't mean whirling defense. Throw dirt, pin down, traps, and if you must use monk skills, pacifism. All skills that keep your teammates alive, not just yourself. Improve the offense with debilitating shot, distracting shot, pin down, scourge healing. Just some examples.

And yeah, about the pet: use it or lose it.
I agree 100% with just about everything Tellani says. 2 beastmastery won't do your pet any good. Drop him. Furthermore, Penetrating Attack > Power Shot, due to Armor penetration. Poison Arrow is generally a better option for poisoning than Apply Poison because of spammability and low cost (And since you have no elite skill in your build, you may as well add one). You definitely need Tiger's Fury to do significant bow damage, as another poster mentioned.
You'll want to trash Vital Blessing, as well, because it impairs your energy regeneration.

Debilitating Shot is an amazing Ranger skill. I don't know why so many people neglect it. I'll pay 4 energy (14 expertise) to take 10 off my opponent with a 5 second recharge skill any day of the week.
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Old Jun 25, 2005, 12:12 AM // 00:12   #257
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Well I got around to making and testing a Beastmaster build and I have to say I am absolutly amazed with how good it is.. never again will I listen to people who say certain builds are bad. Here is my setup..

Beast Mastery 12+3
Marksmanship 10+2
Expertise 8+1

Debilitating shot
Ferocious Strike {E}
Disrupting Lunge
Bestial Pounce
Pin Down
Call of Haste
Comfort Animal
Charm Animal

Notice anything? It's a Disruption build with the pet doing the disrupting instead of using marksmanship skills! Why? Well not only does the pet do MORE damage, but for less mana, AND more oftenly, you disable skills or knockdown with your interrupt attacks, plus Call of Haste, Ferocious Strike for damage + mana regen, and Pin Down if they try to run away Also to clear up some misinformation - lv 20 pets have 70 armor not 60. And they have 1600+ hp according to research done by Seth Oriath, so they dont "die in 1 hit" -_-.

Also I would like to say this build is not for everyone, but mainly for people who are confortable with a pet doing the damage and not the player. I very much enjoy this build and plan on playing with it for a long time Also I would like to thank Tellani Artini, Seth Oriath, and UsagiNoSenshi for their information and advice it has been very helpful

Last edited by Nidhogg; Jun 25, 2005 at 05:42 AM // 05:42..
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Old Jun 25, 2005, 02:21 AM // 02:21   #258
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Anti-caster/AoE sort of build maybe working for PvP?
R/E
Exp 10+, 2 Rune,+1 Mask=13
Marks 10, +1 Rune=11
Wilderness Survival 6, +1 Rune=7
Beastmastery 3, +1 Rune=4
Elemental Magic 9
_________________
Barrage{E}
Distracting Shot
Debilitating Shot
Savage Shot OR Concussion Shot...
Tiger's Fury
Troll Ungent
Pin Down
Conjure Element
Plz Criticize as much as possible!

Another build to criticize Plz! (Illusianary Swordsman)
R/ME
11 Expertise, +1 Rune, +1 Hat=13
10 Beastmastery,+2 Rune=12
10 Illusion Magic
____________________
Illusionary Weaponry{E}
Conjure Phantasm
Imagined Burden
Whirling Defense
Charm Animal
Tiger's Fury
Feral Lunge
Brutal Strike

Last edited by PippinTook; Jun 30, 2005 at 09:57 PM // 21:57..
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Old Jun 25, 2005, 03:53 AM // 03:53   #259
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Quote:
Originally Posted by Nidhogg

Notice anything? It's a Disruption build with the pet doing the disrupting instead of using marksmanship skills! Why? Well not only does the pet do MORE damage, but for less mana, AND more oftenly, you disable skills or knockdown with your interrupts, plus the bleeding, Call of Haste, and Pin Down if they try to run away Also to clear up some misinformation - lv 20 pets have 70 armor not 60. And they have 1600+ hp according to research done by Seth Oriath, so they dont "die in 1 hit" -_-.

Also I would like to say this build is not for everyone, but mainly for people who are confortable with a pet doing the damage and not the player. I very much enjoy this build and plan on playing with it for a long time Also I would like to thank Tellani Artini, Seth Oriath, and UsagiNoSenshi for their information and advice it has been very helpful
yes! Good job! this is the theory i'm testing out in pvp. You can take down a monk pretty fast if you do it right. Pin um down so they can't run, send in the pet, hack away at um, and interupt their heals. Yay for more beast masters!
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Old Jun 25, 2005, 05:45 AM // 05:45   #260
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Changed my build slightly, but I may switch Ferocious Strike for Crippleing Shot depending on a test to see if Feral Lunge will bleed people using attack spells as well as weapon attacks, unless anyone else knows for sure?
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